Interactive Stereoscopy Optimization for Head-Mounted Displays
نویسنده
چکیده
In current Virtual Environment systems, the stereoscopic images presented in a Head-Mounted Display are far from optimal. The aim is to achieve orthostereoscopy, which roughly means images should ”behave as in real life”. A theoretical model developed by Robinett and Rolland [RR91] was used to implement a stereoscopy test system, allowing the independent setting of many stereoscopy related parameters. Tests aiming to optimize these parameters were devised. This paper reviews the theoretical model, then describes its implementation and the conducted tests. It ends with the test results and the conclusions that may be drawn from them.
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